﻿using System;
using System.Collections.Generic;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;

//BaseThing Includes
using BaseThing.Definitions;

namespace BaseThing.Game
{
    class GameRenderer
    {
        //--- PUBLIC METHODS
        public GameRenderer(GameRendererType l_eGameRendererType)
        {
            m_eGameRendererType = l_eGameRendererType;
        }

        public GameRendererType GetGameRendererType() 
        {
            return m_eGameRendererType;
        }

        //--- PRIVATE METHODS
        private GameRenderer() { }

        //--- PRIVATE ATTRIBUTES
        private GameRendererType m_eGameRendererType;
    }
}
